Wii MotionPlus This title requires the Wii MotionPlus add-on. From there, Link must travel to the land below the clouds to rescue Zelda. Overall, the storyline for Skyward Sword is easily one of the best seen in the series. Any action you make lowers the stamina gauge, and the game punishes you if you let the stamina gauge deplete all the way. The game is totally playable this way. Windows 7 Intel Core i5-3570K 4. Wii Remote Calibration During sword strikes or other rapid successive movements, the Wii Remote may lose calibration.
Since this change, the accuracy is like on Wii. The many environments as well as the characters themselves are designed to best of the Wii's capabilities. The only ways to refill the gauge are to reach green fruits on the ground or to stop your action completely. Can't think of any outstanding graphical issues I can identify. Meanwhile, an Ethernet adapter is an optional extra. Freeze on black screen after getting the claw. So, what are you waiting for?.
Character distorted when viewed in front of water and the usual doubling of character images during cutscenes. Most of the boss fights are fun, but there are a couple of bosses you have to battle multiple times in the game, which gets pretty repetitive. Do you struggle with making resources and cash? There is some slowdown but its not noticable, the game is perfectly playable. Pretty much every time, I'd eventually have an issue where the piece wouldn't move the way I was moving my wii remote. Instead, it's one of my least favorites.
This issue is not present on version 3. I'm giving the difficulty a 4. A few selected points in the game are very difficult with those, tough. I'd say that Skyward Sword is one of the easiest Zelda games out there, if regular controls would've been implemented instead of motion controls only. It was designed to appeal to a broader market. Along with the control issues, the stamina gauge was introduced in Skyward Sword. It's not the most visually stunning game on the system, but the graphics are more than worthy of a 9 at least.
Another example is boss keys, which in this game are basically puzzle pieces. Occasional sound corruption, spewing out sped-up, scratchy audio from other parts of the game. Would you like to know how to download and install the game? Without going into major spoiler territory, the game starts off on an floating island in the sky called Skyloft. Fails to load next areas when loading save states created inside some buildings and on the flying overmap. With great visuals, a fantastic soundtrack, as well as a great story and memorable soundtrack; I can see why some people love this game. The real genius behind the Wii is that it can reach out to people who are not so serious about gaming, therefore giving the more game-oriented consoles a shot at finding more users. Windows 7 Intel Core i7 2.
Game looks wonderful in stereo 3D. Windows 7 Intel Core i7-4770K 3. Did this game get motion controls right, or did it suffer as a result? Unlike it's predecessor Twilight Princess, Skyward Sword is only playable using motion controls. Nothing works the way it's supposed to a lot of times, resulting in an extremely dissatisfying experience. Unlike it's successor Breath of the Wild, the stamina gauge didn't feel like it belonged at all. Depth of Field Removal Hack The depth of field effect used in the game can look considerably off on higher resolutions. There's also a beetle item in the game that requires you to steer it using.
Overall, I'm giving Skyward Sword a 6. The only purpose the stamina gauge had here was to hinder your progress. Used a real Wii Remote with Motion+. Hitches as new stuff is cached, to be expected. Unfortunately Emulated Bluetooth exhibits this behavior worse than console, making it desync more regularly. The dungeons aren't super difficult either, you certainly won't be finding any water temple levels of difficulty here, that's for sure. It's a shame really, it wouldn't be such a divisive game for fans if it hadn't been for the awful controls.
Overall, will continue to play an almost perfect emulated game. Using a real Wii Remote with MotionPlus built in, along with a wireless sensor bar. Link appears to be sunk up to his waistline to the ground. Even on a Dolphinbar, could not mantain stable audio through Wii Remote. Banding Banding may be present in shading on characters and surroundings. As a result almost all textures besides a few objects look extremely muddy.
Blowing it up to 1440x900 is still mostly full speed but with slowdown in large areas like the Sky. In fact, I'd say that this game has one of if not the best soundtrack in the entire series! For example, holding the wii remote up is supposed to allow you to charge up a skyward strike. Parfaitement jouable, quelques problèmes de son parfois 1 sur 2h de jeu pour ma part. The plot only gets better from there, and you encounter some of the most memorable characters the series has had to offer including Groose and Ghirahim. They make even the most basic of actions feel like a chore sometimes.
While there is plenty to do in this game, it's length is a bit inflated due to the poorly implemented stamina gauge, lengthy tutorial, and sloppy motion controls. Featuring simple and highly responsive motion-sensitive controllers, it is a console that even your grandparents could take an interest in and develop an addiction to. After I beat the Abyssal Leviathan boss, stuck on black screen after hitting the goddess symbol with skyward sword. Also, some minor double image problems in cutscenes and on polygon edges. Graphics Config Setting Notes Force Texture Filtering On Eliminates banding problems Version Compatibility The graph below charts the compatibility with The Legend of Zelda: Skyward Sword since Dolphin's 2. Nintendo Wii Formerly codenamed Revolution, the Nintendo Wii offers a very unique and enjoyable gaming experience. Sound always matches frame rate.